At re:publica TEN, some of “Die Bösen Wölfe” (Bad Wolves) were already in action: Three camera teams, made up of ten kids and teens equipped with microphones and cameras and guided by adults, were on the go, reporting and conducting video interviews throughout the event. Read some of the kids' personal accounts here.
Today, we would like to present the following article, written by re:publica CEO and founder Andreas Gebhard and Susanne Eiswirt: "New conference formats in the digital age, by way of the example of re:publica" describes how re:publica has developed into a unique conference format over the years.
Virtual Reality was a big topic at re:publica TEN and ever-present on the site. And it is especially exciting regarding re:publica in Dublin. Enabled by a new generation of VR goggles and software VR creates new immersive experiences today. At re:publica TEN our partner dctp.tv talked to VR expert Jan-Keno Janssen who introduces the latest in VR.
Crowdsourcing cost-efficient medicine, or computer games against dementia – the re:health track at re:publica has provided many examples in the past year for how digitization is not only changing, but also improving our health and wellbeing.
Virtuality Reality is on the rise – in journalism as much as anywhere. Gabriel Lifton-Zoline explains in an interview with Philip Banse of dctp.tv the wider social relevance of the advance of VR in journalism.
This year we celebrated the 10th re:publica and what a party it turned out to be! TEN is NET was the central theme and the all-round design showed that YOU are re:publica! Check out how our designers and architects put it all together.
Even bigger, with even more topics: 3,500 visitors surged into Kühlhaus’ fourth and fifth floor for our #FASHIONTECH Berlin conference on June 29, 2016. For one whole day, visitors were invited to view fashiontech designers’ creations and to gain inspiration from new projects relating to the digitalization of the fashion industry.
Kitted out with virtual reality glasses and motion capture suit presentations, fashion experts gathered at re:publica TEN. Read up on the most exciting topics and themes from the #FASHIONTECH Berlin sub-conference.
The 10th re:publica was wild, colourful and exciting – but what did you think went particularly well and where could we improve in the coming year? To find the answers to these questions we turned to the very heart of re:publica: you. Thank you all for the important feedback we didn't want to keep from you.
Coworking, clickworking, crowdworking – the mere fact that these words have entered our everyday vocabulary shows how much digitalisation has already changed the world of work. Does this really leave us better off? This is just one of the questions that the Call it Work track at re:publica TEN addressed.
re:publica TEN – the full “fusion of netizens and society”. Philip Banse from dctp.tv was at re:publica TEN to talk with author, blogger, publisher, culture-optimist and re:publica co-founder Johnny talked about ten years of re:publica and how the digital society has developed and changed over the past decade.
On Day 3 of re:publica TEN, Stage 8 played host to the FinTech track. The participants had the chance to learn about topics like Bitcoin and Blockchain, as well as to gain an overall better understanding of how the application of technology in the financial sector is changing existing power structures.
New business models in the world of media, the future of film, media policy and press freedom - #MCB16 was marked by diverse topics and offered numerous interesting and exciting programme content during its two full days.
At re:publica TEN Philip Bans of dctp.tv talked to several speakers about their topics. In a longer video interview Markus Beckedahl, co-founder of re:publica, explains how it all began.
We are very thrilled to tell you more about our brandnew partnership with Digital Biscuit. re:publica embarks on a new endeavour and brings two of Europe’s most exciting tech and culture events together for the first time in Dublin, Ireland, on 20 October 2016.
Virtual reality was one of the biggest trendsetter at this year's re:publica. This new technology was discussed, presented and tested in numerous topics and locations.
The interplay of immersive arts and media was examined in the "Immersive Arts" programme at re:publica TEN's labore:tory. Speakers presented their experiments and research from the interfaces of performance, theatre, literature, film, internet and technology.
How do new technologies affect the music industry? The Musicday at re:publica TEN explored various ways in which technologies can influence and expand music production, visualisation and collections.
There there she goes ... re:publica TEN was the largest and most content rich re:publica ever. Over the next weeks and months you'll have all the time in the world to revisit our anniversary conference through videos, images and written articles.
Lost & found. A full 8,000 participants came together at the STATION venue this year – and a couple of hundred participants at “Performersion” – and with so much going on it's almost inevitable that things can go missing. Please check our lost & found list (with pictures).
As in every year, we're still looking on how to improve and are keen to hear your feedback. All you have to do is answer a few questions in our survey. Plus we're giving away five tickets to re:publica in Dublin.
In the panel talk on "Big Data and the Workforce: Between Self-Tracking and Corporate Panopticon" on Day 3, part of our focus topic "Work", Andrea Kocsis from ver.di and quantum physicist Andreas Dewes discussed data retention in the workplace.
Having proclaimed the creation of the Satire Caliphate, the “Datteltäter” collective have taken to YouTube with social critiques and received its share of digital hate. With their talk in the themed track #Hatespeech on Day 2 they again shook their audience and spared no one.
Kate Stone is an entrepreneur and a “creative scientist” who connects online with offline by using cardboard to generate music. Check out her video interview with volunteers from Bayerischer Rundfunk to see exactly how she does it.
What role does a smartphone play for refugees on their long journey to a foreign country? Noor Nazrobi surveyed Afghan refugees on their smartphone usage. In his Day 2 “re:fugees” track talk on smartphones as life savers for refugees, he presented ideas on how to improve the lives of refugees.
In a video interview feminist Laurie Penny talked about the fascination with fan fiction, the role of women as heroines in new series and her yet-to-be-fulfilled dream.
Fan fiction is not only transforming popular culture, as Laurie Penny explained in her session, “Change The Story, Change The World”, on Day 3 on the main stage. For the author and activist, it even has the hidden potential to overthrow the powers that be.
The cycles of the fashion industry sometimes seem somewhat rehearsed: We are supposed to buy clothes, wear them, and eventually throw them away and buy new ones. But does it have to be that way? As part of the #FASHIONTECH BERLIN sub-conference, these two talks, "How to close the loop. A discussion about the circular fashion industry", and "Digital Fashion Transformation", address the matter.
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